[flexcoders] Re: Flex alternatives

Sunday, January 15, 2012

 

Whoaaa! Just re-read that, and if there is any one statement in all this thread that readers should pay attention to, it is this statement from Alex (quoted below).

If FlashBuilder is going to be geared toward "gaming in Flash", I wonder which IDE Flex developers are planning on using for the future? From Alex statement, Adobe is retaining FlashBuilder and its roadmap will be geared toward being optimal for gaming development. Clearly then, the Flex community can't even modify it beyond 4.6 to accommodate future features of Flex. The Flex community is clearly going to have to develop their own IDE in addition to enhancing and maintaining the SDK. That is, if I read Alex Harui's statement correctly. Am I wrong? Or is Adobe going to both retool FlashBuilder for gaming, but continue to enhance it was well for future Flex SDK enhancements. Seems to me that goals of Adobe and the Apache Flex community might be at odds in FlashBuilder's roadmap.

Flex community now either has to rely upon two proprietary products from Adobe to accommodate its own roadmap, or it must rely upon just one (Flashplayer) and decouple themselves from FlashBuilder by building their own IDE.

Ron

--- In flexcoders@yahoogroups.com, Alex Harui <aharui@...> wrote:
> FlashBuilder is being directed towards Gaming in Flash, Flex is being donated to the community.
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>

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